The core of this being the introduction of direct crowdfunding and collaborative networking that will allow gamers and developers to invest and work together, producing original titles they want to see. Game station wants to change that by combining recent innovations and trends into its platform. Yet, actual development has largely remained a lengthy, expensive, and unfairly exclusive process. And with the highly accessible mobile games market having both the largest and fastest-growing share of that market, figures are set to keep rocketing. Gaming is a booming market in every sense, with US$93.96 billion in revenue being earned from 2.7 billion gamers worldwide. But Gamestation is overturning those rigid systems with a revolutionary multi-chain gaming launchpad and marketplace, that puts the power in the hands of the people who love games. Conventional gaming industry models are inconvenient for developers and gamers alike.
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